Table Hockey

This game was developed using C# and the XNA framework. I was the lead programmer on the project and worked alongside two other programmers. My primary duties included graphics, physics and gameplay programming. As such, I wrote the HLSL material shaders for all of the objects in the game. Additionally, I programmed the collision detection and response code. Other subsystems I wrote include the XML scene parser and goal detection code.

Language(s): C#
Development Time: Three weeks

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